Instead of writing one huge post for my 2 games, here is a shorter recap of my game against orks at 1000pt.
My opponent was a friend, and we have played quite a bit since he started. I would say we are at a 50% win rate against each other. Sometimes orks just do orky stuff and I don't know how to deal with it.
So, my list! I intended to bring 30gh in pods, buuut I forgot to pack a 3rd squad. So here it is!
TDA WGBL with dual claws and helm of durfast (already sounds fun!)
10 CCW GH in pod with 2 melta
10 CCW GH in pod with 2 flamer
MURDERFANG in pod with deathwind
5 Void Claws (or maybe 6, cant remember)
So I had made this list right after the folly of my last list, but still did something similar. 4 units in a 1000pt game... but its so cool! This list is a 100% null deployment deep strike list. It is exactly why I went back to SW before the new book came out. For those who don't know, +5 years ago I had a pretty big SW collection, however I ended up selling it because I hadn't played the game in a year or two and lived in a small town with only a few opponents, many of which were WAAC.
This blog was created with intent to help motivate me to paint, play, and record the amazing army that is Space Wolves!
Back to the report!
Opponents list!
Wierd boy
I think a big mek with some giant super gun
7 or 8 lootas
2 units of 20 or so boys with +4 armor
3 buggies with twin linked rokkit launchas
5 or 6 nob bikers
His warlord trait was the D3 units + warlord infiltrate. He got a 6. So EVERYTHING was infiltrating, and his buggies outflanked. It was a cool set up, as without me on the table, he got to place his units wherever he wanted. He didnt move his first turn as everything was exactly where he wanted them.
Wolves rained from the sky, I have had bad luck with lootas, so I felt I should hit them hard. I forced them to go to ground, but only killed 3 or 4 with rapid fire and flamers. He made good on his saves, and spacing was well. Murderfang also came in, right up in front of a unit of boys, I was dumb and hit them with the deathwind before the flamer, but I still took out 6 or 7 in total. Void claws plopped down and scattered back a little bit.
Orks turn 2, He threw EVERYTHING at my flamer GH. First all the shooting, then charging with nobs (killed 1 with overwatch) then boys. The positioning caused all but 1 GH to fight the bikers, and I killed 1 more. Then everything swung, and I think 1 GH remained. The boys near muderfang ran off as fast as they could. His lootas and mech shot at muderfang, Lootas missed 100% from snap firing. which we remembered after his big gun shot, hit direct, but rolled a 4 on 2D6, so we didn't care.
Wolves turn 2 was looking a little bad, he had taking few casualties, and scored first blood on my GH. My second unit didn't arrive from reserves, even with the re-roll from void claws! my deathwind pod scattered back about 6" away from 2 objectives, so that stunk. Void claws moved in to save the single GH locked in combat. Murderfang got within 4 of the other unit, and I opted not to fire, I really wanted to make the charge.
Void claws charged, made it, nob declined the challenge. I believe I killed about 13 orks or so with the void claws, the single GH couldn't hurt the bikers and was killed by them. I won combat by way too much. as the gap between the boys and TDA prevented any boyz from piling into B2B during their initiative step. The bikers fell back, the boys punched each other. Murderfang made his charge, causing 7 wounds. Again, too many deaths and the nob died. We were able to pile in, but the boys couldn't hurt murderfang. They also fell back,
Lootas shot off the storm bolter arm on murderfang, bikes rallied, but could't do anything, boys rallied, but couldn't do anything. Void claws killed off another bundle of orks, but lost a few in return. I almost rolled as bad as I did for my GH earlier! Speaking of, my second pod arrived and rapid fired at the boys that just re-grouped (wierdboy was in that unit, forgot to mention). They fell back again, and this time off the table.
Bikers went up and got into it with the void claws. At the end of the combat there were no boys, 2 bikes, and the WGBL and 1 void claw. The bikes fell back again, the buggies had done absolutely nothing the entire game, the lootas were failing to hit everything, and I had managed to secure 3/4 objectives. We called the game there, with only his buggies and lootas remaining.
Void claws are awesome! I think I will be picking up a cyclone missile launcher to plop in the unit for some ranged support. I also had an ABSOLUTE BLAST with all the deep striking. I need to buy 2 more drop pods!