Tuesday, April 8, 2014

"Rules" update and refreshment.

First off, a recap and some new “rules” to the trials of the blood claws:
I have 10 “blank” marine models. No arms, with helmets, no individuality. These are the wolves during their trials; they must earn their individuality and place amongst the ranks of Grey hunter, and be fielded in my army.
Every group is accompanied by the Wolf Priest Rignus, who gauges the recruits and assists them in hardship if needed.

Some “rules”:
The trials are played out similar to kill teams, models move individually of each other, some team bonuses are kept, and some are not. I just kind of wing it.  
With each new batch of recruits, each blood claw rolls a D6. A 1 is a bad omen, it has no bearing on game play, only fluff. 6 means they show great potential and get a special weapon which is determined randomly within the rules of weapons for the squad.
At the beginning of each turn, each blood claw must make a leadership test on their base leadership. If it is failed they ignore Rignus’ tactics and move on their own, following the “headstrong rule if needed”. Generally they will assault the closest enemy, or one they feel could make a great saga.


There are 3 “rounds” for each set of recruits, at the end all of the data is looked at, and grey hunters are made. Sometimes recruits manage to become much more than just grey hunters. Even Rignus started as a recruit! It is a long and hard road to Grey Hunter, many will fall in their pursuit .

Lastly, I will be attempting to add a bit more lore. It will add some more book keeping on my part, but I feel it could give for some more in depth fluff. Starting with these upcoming trials, recruits homes will be recorded. For example, this next batch is from the mines of fenris, famous for their strong armor and weapons. The grey hunters will wear trophies from their homes in their battles across the stars...

1 comment:

  1. Something to consider: Blood claws that are particularly headstrong and eager to fly into combat, are often rewarded with jump packs...

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